Below are examples of my work related
to research, prototyping and interaction.
Almost all of the projects were done
collaboratively in a group.


  • LIZO Lamp

    An exercise in industrial design, laser cutting and electronics.

  • Italia Design 2008

    What is Italian Design? This is a Field School that will help answer that question.

  • Musical Chairs

    Shrink, hide and embody technologies while incorporating play in interaction.

  • Consuminator

    Conceptual piece concerned about the non-stop consumption of technology.

  • Innovative Cities: New York

    Application of an information model on innovation on the city of New York.

  • Knowledge Economy

    Information model of the Knowledge Economy as discussed by Peter Drucker.

  • PeeWee Toys

    An online Flash website of an imaginary toy store.

  • Seattle Experience

    A graphic narrative on the analysis of urban sprawl of the city of Seattle.

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